Joshua Lenon

Welcome to the website of Joshua Lenon.

So far, the website includes a blog filled with various information as told by Joshua.

Enjoy

Twitter Thoughts

Powered by Twitter Tools

Photos
img_0489

Archive for the ‘Roleplaying’ Category

Cascade

Name: Haley Greer

Appearance: Haley is a 21 year old, white female with shoulder-length brown hair and green eyes. She is 5’5″. Her costume consists of a combination of workout clothes and mail-order armor. Her armor includes a bulletproof vest, shin and forearm guards, elbow and knee pads, & a pair of steel-toed work boots. Her one customized addition is a tinted-visored, close-fitting hockey helmet that she has covered in a thin layer of stone.

Known Talent Abilities: Cascade has the ability to create and control viscous pseudopods of stone and earth. She is able to use this power in a variety of manners.

Cascade can cause stone to rise up and bind a person in place or strike them.

Stone pillars also rise out to protect Cascade, blocking incoming attacks.

Cascade also uses her control of stone to propel herself rapidly from place to place. She does this by causing a pillar to rise suddenly underneath her, throwing her in her desired direction. From her landing point, another pseudopod will rise up and catch Cascade and lower her to the ground or propel her further. Using this method, Cascade has been clocked moving at speeds of 60 mph. The drawback of this method is that it leaves a clear trail of pillars and dents in the stone.

One of Cascade’s favorite tricks is to project stone out from a skyscraper and ride it like a private elevator to the top of the building.

Read the rest of this entry »

Hewn the Living Statue

Name: Unknown

Appearance: Hewn is an animated statue. His appearance is that of a 7’0″ roughly carved humanoid made of granite. His facial features are crudely shaped, but his hands appear to be finely crafted. He has a voice that sounds like the grinding of gravel.

Known Talent Abilities: Hewn is superhumanly strong, having demonstrated the ability to lift 1,600 lbs. Hewn’s strength appears to be somewhat uncontrollable. He is unable to perform fine manipulations or use less than his full strength when required.

His body is also incredibly resistant to damage. Small arms fire at the most takes off chips of rock and leaves scratches. Hewn appears to need neither air nor food.

Finally, Hewn has been observed to have some type of remote viewing or precognitive abilities. Usually this occurs after Hewn has entered a stasis or rest period. During these periods he is unable to be roused by outside stimuli, but when he comes awake he often has knowledge of events far distant to his current location.

History: Florida politics are a mean and dirty business, but a man can make a small fortune if he’s willing to sell his soul. Mark Firberg was such a man. Utilizing connections he made in business school, Mark served as an operative for the Republican Party. He was a part of every quasi-legal fund raiser and dirty trick pulled by the party to control the Sunshine State.

In the year 2000, Mark was one of the ‘consultants’ paid to remove thousands of African-Americans and low-income voters from the rolls under bogus pretenses. These voting blocs tended to vote Democratic. Denying them the ability to vote was seen as a way to insure a Republican victory in a tightly contested election. No one could predict the chaos that followed the voting in Florida.

Read the rest of this entry »

Sermon of the Wolf

The Northman is here.

The Northman is here and he is God’s wraith.

Pray, pray that God will save you from pain that is to come.

Repent your sins and maybe the Northman will pass your town, spare your wife & children, your crops and livestock.

Accept God’s mercy and maybe the Northman will spare your parishes’ relics.

If your faith is strong, if your soul is pure, God may send a champion.

God will protect His own.

At Lindisfarne, He protected Saint Cuthbert’s relics.

With three strokes of Cuthbert’s staff, a brother of the monastery smote the Northman’s ship. Raiders were driven into the waves Their bloated corpses were food to crabs and dogs.

God’s wraith pours from the North like the tide and only the men with the greatest faith will rise above the blood that is to flow.

The Emperor’s Cartographers

Of all the Emperor’s forces, none are more dangerous and anonymous than the Emperor’s Cartographers.

The Cartographers are a select order of well-trained explorers. They each have a personal letter from the Emperor giving them free leave throughout the land. These letters are even effective outside of the Empire, granting each Cartographer the status of ambassador.

The stated-mission of every Cartographer is to more closely document the lands they travel. Adding hills and trees and roads to every map they make, the Cartographer’s add to the military might of the Empire. Know the land you fight upon, and you know how to defeat your enemy.

Yet, the Cartographer’s possess more secret skills. Their steady, map-drawing hands can also copy and forge many documents. Each is trained in traveling fast & light over tough terrain and in the worst conditions. Finally, no one questions the martial prowess of a man that passes through the domains of bandits, monsters, or worse.

Each Cartographer is a man trained in observation and hardened by the road. Together, they serve as the eyes & spies of the Emperor.

Scram

Scram was a half-orc ranger that I played for a Chewning one-shot. Scram’s defining traits were that he was not too bright but full of common sense, and ugly as a man who lost a brick fight. He’s so ugly that his teammates made him cover his face with a scarf so as not to scare the townsfolk.

It made it all the more enjoyable when the reward for the adventure was becoming landed gentry.

It was fun to play a dim, unruly character. Most of the players expect me to play a smart, talker. It’s my niche in the group. Playing Scram stretched my skills and brought me some roleplaying cred.

Example of play:

Scram: Hmmm (wisely)

Others: Scram? What’s up? You got something?

Scram: Nope, I just didn’t understan a damn word you all were saying.

Others: …

A whole night of that was brilliant.

Scram’s Stats :

Strength: 11
Dexterity: 14
Intelligence: 9
Wisdom: 15
Constitution: 14
Charisma: 6

Race Abilities:

Darkvision 60′
Enhanced Smell
+1 vs Unarmored AC
+2 vs Disease
+2 to Tracking

Class Ability:

+1 Damage per Level vs. Giants & Humanoids
Conceal (Dex)
Delay / Neutralize Poison (Wis)
Move Silently (Dex)
Scale (Dex)
Traps (Wis)
Survival (Wis)
Track (Wis)

Equipment of Note:

Scale Mail
Long Sword
Short Composite Bow
Dagger
Backpack
Bedroll
Waterskin
Misc.

Categories